Closed GithubUser559 closed 10 months ago
OpenGL ES is a legacy API that doesn't have the level of control over the host GPU we need for the Switch. It will eventually be discarded by vendors entirely and just implemented using a compatibility layer such as ANGLE which implements OGLES atop Vulkan, AMD already does so on Android and other vendors will likely follow once they deem it pointless to have to constantly maintain their OGLES drivers.
For better compatibility With PowerVR GPU On devices like the TCL 40 se