Fixed an error when duplicating an Entity with a not null List<T> variable crashes the editor. This happen when T is something referenceable in a scene like Entities or Components.
When trying to cast a Node as IMemberNode, it resulted in a null and the editor crashing, this PR just prevent to call Update on a null.
PR Details
Fixed an error when duplicating an Entity with a not null
List<T>
variable crashes the editor. This happen when T is something referenceable in a scene like Entities or Components.When trying to cast a Node as IMemberNode, it resulted in a null and the editor crashing, this PR just prevent to call Update on a null.
Related Issue
2255
Types of changes
Checklist