stride3d / stride

Stride Game Engine (formerly Xenko)
https://stride3d.net
MIT License
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FBX Import Child Of Modifier is ignored #2312

Open IXLLEGACYIXL opened 3 weeks ago

IXLLEGACYIXL commented 3 weeks ago

Release Type: Official Release/GitHub (please choose appropriate option)

4.2

Platform(s): Does the problem occur on Windows, Android...?

Describe the bug

Adding in blender the Child of Modifier in the Realtionship category doenst get imported

To Reproduce Steps to reproduce the behavior:

  1. https://filetransfer.io/data-package/2FoDDAIR#link get the fbx model
  2. Import in blender => spear is bound to the hand
  3. Import in stride => spear isnt bound and is flying around

Expected behavior The modifier should work and the spear should be bound to the hand

IXLLEGACYIXL commented 3 weeks ago

@Noah7071 Do you know how to achieve that with your new fbx importer?