stride3d / stride

Stride (formerly Xenko), a free and open-source cross-platform C# game engine.
https://stride3d.net
MIT License
6.52k stars 944 forks source link

Processing large convex hulls causes error code -300 #318

Open wozeparrot opened 5 years ago

wozeparrot commented 5 years ago

Release Type: Official Release/GitHub (please choose appropriate option) Official Release

Version: Version number and/or git branch 3.0.0.6

Platform(s): Does the problem occur on Windows, Android...? Windows

Describe the bug A clear and concise description of what the bug is. The build fails with error code -300.

To Reproduce Steps to reproduce the behavior:

  1. import a large complex mesh
  2. add a static collider to the mesh
  3. create a new convex hull collision shape from the model
  4. add the convex hull to the static collider
  5. try to build

Expected behavior A clear and concise description of what you expected to happen. The build should have gone through, without failing.

Screenshots If applicable, add screenshots to help explain your problem (use GitHub drag & drop) tmpshot

Log and callstacks If any, please attach here any log or callstack (preferably in a .txt file using GitHub drag and drop) TMPtxt.txt

Additional context Add any other context about the problem here.

NicusorN5 commented 4 months ago

Hi, do you have a "complex" mesh that we could try to reproduce the issue? Or a approximate polygon count?