stuarthoye / Observer_Effect

Ludum Dare Gamejam Project
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Particle Behaviour When of Same Type #39

Open stuarthoye opened 9 years ago

stuarthoye commented 9 years ago

When a particle collides with a particle that is the same type, or has a component of the same type:

stuarthoye commented 9 years ago

Particle collisions are now handled in the Collision_Manager. There's a switch in the Collide() function where we can define what we want to have happen. All we need to do is decide that.

Boombostak commented 9 years ago

Yeah I can spit out a particle burst or the like.

stuarthoye commented 9 years ago

Cool.