Open stuartlynn opened 2 months ago
We will need to detect when a player intersects with a tile and generate events from that.
Not sue if we do this on the grid or by setting up 2D colliders with the various tiles.
Once a collision event is generated we can use it to modify the game state in different ways
We will need to detect when a player intersects with a tile and generate events from that.
Not sue if we do this on the grid or by setting up 2D colliders with the various tiles.
Once a collision event is generated we can use it to modify the game state in different ways