Closed unkown367 closed 2 years ago
like this
this'll be awesome.
that would be pretty useful
they should add the realistic part where bodys slowly get colder when a human dies
they should add the realistic part where bodys slowly get colder when a human dies
This already happens.
good idea but i consider that any thermal vision to actually do with constantly changing temperature may be very bad for fps.
this is probably what the infrared thermometer is going to be, if i had to guess.
I have implemented thermal vision, but it has one issue to do with how ambient temperature works.
This is what the ambient temperature grid surrounding an infinitely hot source looks like. Notice how it hasn't spread to the whole map.
The ambient temperature grid only loads wherever there are objects which is generally not an issue. Unfortunately this is very clearly visualised by the ambient temperature grid. I am hesistant to make this a public feature.
maybe make it a toggleable WIP feature, and figure it out some point in the future since it already works without ambient heat.
I have disabled the ambient temperature rendering in thermal vision for now. If anyone comes up with an elegant solution then I'd be happy to listen.
description it allows you to see the temp in the area
purpose allows you to see the heat of a object and the ambient heat