Feature description
Brain death only serves to hamper things to do with humans in this game, the feature is entirely useless, it's only purpose making the head impossible to revive without the life syringe
Feature purpose
Brain death removal will make human experimentation more fun and actually possible after the human has died initially
Additional context
Zombies are impossible to create after human death with brain death in the game
Androids became impossible to revive for a short while, stemming entirely from this brain death feature and how the wrench did not repair it. This kind of thing shows how features like this can cause great oversights in the code and function of the game.
A commonly suggested solution to this problem (at least people say this to me) is to use the life syringe, the life syringe purifies the blood and removes all injury, making experiment progress nearly reset if someone is experimenting with substance injection or the human injury shader.
Things like the reconstructor or mending syringe or defibrillator all have been made nearly useless by this brain death update.
All functions to do with brain death were already in-game before the update. (body parts dying off when the head has died, limpness, ect.)
Again, brain death's only purpose is to make the head impossible to revive without the life syringe, this permadeath only serves to be annoying and cause problems in the future.
Feature description Brain death only serves to hamper things to do with humans in this game, the feature is entirely useless, it's only purpose making the head impossible to revive without the life syringe
Feature purpose Brain death removal will make human experimentation more fun and actually possible after the human has died initially
Additional context Zombies are impossible to create after human death with brain death in the game
Androids became impossible to revive for a short while, stemming entirely from this brain death feature and how the wrench did not repair it. This kind of thing shows how features like this can cause great oversights in the code and function of the game.
A commonly suggested solution to this problem (at least people say this to me) is to use the life syringe, the life syringe purifies the blood and removes all injury, making experiment progress nearly reset if someone is experimenting with substance injection or the human injury shader.
Things like the reconstructor or mending syringe or defibrillator all have been made nearly useless by this brain death update.
All functions to do with brain death were already in-game before the update. (body parts dying off when the head has died, limpness, ect.)
Again, brain death's only purpose is to make the head impossible to revive without the life syringe, this permadeath only serves to be annoying and cause problems in the future.