A new mechanic that when objects are going fast enough they start to "compress" air thus starting to increase in tempature, this increase scales with speed
It would allow "space" themed things to be more advanced needing heat shields (or just cooling elements) to cool when falling, Although this might need a higher gravity to allow enough speed to start heating. This should also be an option to toggle
Gross oversimplification
Basically if going over let's say 1000 meters per second it gains a couple of degrees (farenheight) per second
A new mechanic that when objects are going fast enough they start to "compress" air thus starting to increase in tempature, this increase scales with speed
It would allow "space" themed things to be more advanced needing heat shields (or just cooling elements) to cool when falling, Although this might need a higher gravity to allow enough speed to start heating. This should also be an option to toggle
Gross oversimplification Basically if going over let's say 1000 meters per second it gains a couple of degrees (farenheight) per second