Open OoferBOOFER opened 2 years ago
also being able to uninstall selected mods would be dope aswell
also being able to uninstall selected mods would be dope aswell
I don't know if this is possible for zooi but the rest should certainly work.
I'd say this is one of the best non-content suggestion I've seen.
it would be nice if you could get mods from inside the game, and selecting, enabling, disabling, and uninstalling mods from inside the game should certainly be possible with the steam api
I don't know if this is possible for zooi but the rest should certainly work.
though i mean if its possible in GMod it likely is too in PPG, but then again both are in different coding languages (LUA for GMod and C# for PPG.) But all code is basically just turning binary into reading human words so... Idk, im not a coder. So im not qualified enough to say what is and what isnt possible
I don't know if this is possible for zooi but the rest should certainly work.
though i mean if its possible in GMod it likely is too in PPG, but then again both are in different coding languages (LUA for GMod and C# for PPG.) But all code is basically just turning binary into reading human words so... Idk, im not a coder. So im not qualified enough to say what is and what isnt possible
If you're getting binary involved you already don't know what you're talking about because this has nothing to do with that. The only reason I said I don't know if it's possible because I don't know if the system for mods that zooi has at the moment would even allow the user to do so. Not to mention that Gmod is also made by Valve.
If the game can call the steam console and run it with the workshop_download_item command then it should be able to sub to mods, browsing mods I wouldn't be too sure about though
If the game can call the steam console and run it with the workshop_download_item command then it should be able to sub to mods, browsing mods I wouldn't be too sure about though
Don't forget the mod compilation system, it basically makes subscribing and directly loading mods in-game impossible.
If the game can call the steam console and run it with the workshop_download_item command then it should be able to sub to mods, browsing mods I wouldn't be too sure about though
Don't forget the mod compilation system, it basically makes subscribing and directly loading mods in-game impossible.
it could be improved, we'll see
Feature description So you know how in gmod theres a mod menu where you can download mods and stuff from it and access what mods you have downloaded? Well in said menu you're able to select multiples of mods you already have downloaded based off if they're disabled or not.
I'd like if you could select multiple mods at once, and also be able to select all disabled or enabled mods and such. Like i said, like there is in gmod. Though i wouldnt be surprised if multiples of people have asked for that
SORRY IF THIS HAS BEEN SUGGESTED A BUNCH! I just thought it was a good idea.
Also if you see this hi ily (parasocially) (this is a joke [NOT THE SUGGESTION] but i do love you and your work)