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Very high speed objects don't obey physics #2285

Open TasosWizard opened 2 years ago

TasosWizard commented 2 years ago

Describe the bug When objects are moving at very high speeds they phase through other objects

Clearly describe how to reproduce the bug Use a pulse drum charged with an industrial generator to push a 1ton weight (or any object really) into something else.

Mod list

System info (please complete the following information)

Additional notes I captured a video of the bug but the file is too large so here is a yt link to the video

DindinYT37 commented 2 years ago

This is because you're playing with discrete collision quality.

DindinYT37 commented 2 years ago

Duplicate of #63

TeslaCoil9001 commented 2 years ago

This will get closed for sure :/