studio-minus / ppg-bugs-and-requests

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Realistic Nuke Shockwave Colliders #2798

Open GVXisTaken opened 1 year ago

GVXisTaken commented 1 year ago

Feature description

The current shockwave from nukes is quite unrealistic. If you have a huge frozen map block protecting a certain object or human from a nuke blast, it does not do anything. Would be cool if it detected if an object is frozen and disabled any damage in front of the frozen object.

Feature purpose

This would make great use of bunkers, shelters, etc. it makes more possibillity for roleplay situations and i think people would like it.

Additional context

image

username90001 commented 1 year ago

yes good idea but 120 secound per frame spf

venixals commented 1 year ago

pls do this

username90001 commented 1 year ago

ppg will get ray tracing in new update so why not something like this but for explosions

username90001 commented 1 year ago

image

Drogo-man commented 1 year ago

image

That's not raytracing, that baked lighting, it's a part of the map. Other maps like substructure has this too.

username90001 commented 1 year ago

image

That's not raytracing, that baked lighting, it's a part of the map. Other maps like substructure has this too.

ok

Squibard commented 1 year ago

image

That's not raytracing, that baked lighting, it's a part of the map. Other maps like substructure has this too.

ok

is the part where the lightning flashes in the reactor map trailer bakes lighting