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An In-Depth Suggestion and Science Essay on Physical Sound #3206

Open inferknob opened 9 months ago

inferknob commented 9 months ago

Feature description

hey there, it's me, i'm back, first new suggestion for like, 3 months. i'm the guy that made the autopsy machine. happy spooky month, by the way. oh and this post is filled with math i am not so sure is correct, please tell me if i am very wrong.

Alright, to the point. This is sound. Sound is usually very weak, but can be oh so powerful. Which means it's very good at destroying things if you pump enough electricity into it! And that's what today's SCIENTIFIC ESSAY is all about.

First we need some background: what is sound??? Sound is a wave that has energy, frequency, wavelength, all that. The energy of a soundwave is measured by something simple: F^2, or F squared, or frequency squared. If you aren't like me, and not a total science nerd, then you need this little diagram of a wave I drew for 3 seconds on canvas

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PART ONE: DECIBELS, AND HOW YOU'LL DIE FROM THEM!

WL is the wavelength Amplitude is the height of a wave from the middle part (invisible bar running through the middle) And the frequency is 4, because there are 4 crests (top part of a wave) in one second (pretend this is one second) 4^2 is 16, so the energy of this is 16 (Sorry, I can't figure out if it would be watts or joules and I don't want to fix this, sorry there's no units) (oh and if my math is wrong please correct me so I can fix it) 16 watts is about 42 dBm, which for the sake of my scientific sanity and yours, let's just call them decibels. They aren't... but let's not kill me (yet). This is NOT strong. In fact, it's quieter than a regular conversation between 2 people (60 decibels)

PART 1.5: WHAT THE HELL ARE DECIBELS?

Decibels are measurements of sound, and I don't really understand it. But, every 10 decibels is about 2x louder. For example, 70 dB is two times as much as 60 dB, and so on. They can really hurt you, and they can be oh so powerful. Anyways, back to the regular program.

BACK TO PART ONE

Let's go higher.

Everything below 70 decibels is very boring, so lets skip straight to it. When hearing 70 decibels for a prolonged time, your ears start to hurt.

80 Decibels! Is not much worse. It is about the noise of a loud human scream, so that's cool.

100 Decibels! That's a lot of power! Unsurprisingly, me being in America means that when I tried to look up what exactly this does to you, I got sidetracked to a .300 Blackout cartridge and the sound of gunshots. Oh well, probably was boring.

150 Decibels! It can destroy your eardrums, cause minor brain damage, and hurt some soft tissue. Just minor damage, except that you don't have ears. Let's go higher, still.

185 - 220 decibels

This will kill you. Hear this? You won't be hearing for the rest of your life for 2 reasons: Your ears don't exist, and you're DEAD. Yes, this does so many things including: Permanent Brain Damage Not being alive anymore You literally DON'T HAVE LUNGS. They exploded! Death NOT BEING ALIVE ANYMORE DEATH

240 Decibels. This can explode your head, and is about the sound of sonar, and no, there's no surviving a blast of 240 decibels.

PART 2, DOPPLER EFFECT AND THE SOUND BARRIER

Everyone's favorite subject: The Doppler Effect! Looks like this:

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^ Subsonic ^

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^ Sonic ^

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^ Supersonic, or Mach 1 ^

Sounds cool! But... why? Well, here's my idea. All objects that give off sound (scraping metal, thrusters) Will now have this implemented! We'll get into specifics in Part 3, but keep this in mind. Anyways, here's my idea for the Sound Barrier!

Objects moving at sonic speeds, will have the sound waves behind them. Which have energy. And are all piled together. At a single point. Which means, this!

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oh boy whats going to happen to jerry!

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Oh no his brain exploded!

Wait, but these don't cover: VAPOR CONES!!!!!!!!!!! Supersonic (or sonic) speeded objects have a cool little cone around them, made of gas. Neat effect, if you want to add it you should.

How you should do it! Every sound produced makes a wave (circle things) that have energy based on the amount of energy straight up dumped into them, or how loud the sound was. This can range from, "cool sound" to silence because you're dead. Thrusters create sound, and if they are strong enough that's a brain explosion! This is going to all tie together, right after this break!

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Advertisement is over! Now for:

PART THREE: IMPLEMENTATION

Okay so, how does this all come together? Simple!

All sounds make a circle. This circle has energy and decibels based off of how powerfully the sound was made. Let's say a thruster is about 80 decibels. If multiple thrusters are on and near each other, all of their decibels are piled into one big circle (if the starting circles overlap each other) and say there is 3. This would make about 140 decibels, I don't know how, but it's from multiple google searches, so it might be wrong. What about big explosions? 150 decibels. Jukebox fully charged with industrial generators? 230 decibels. So, circles overlap and create larger circles, have decibel counts, and then what? Well the farther they travel, the less decibels and energy they have, and eventually dissipate. They are also invisible, but we can talk about that later. Extremely loud sounds will be visualized by a shockwave, these will be <200 decibels. Oh and, the nuclear bombs don't make a sound. Why? The shockwave is going to be adapted to be a sound. A shockwave IS a sound. Anyways, what happens to people?

Part 4: death n' stuff

List of afflictions caused by sound waves:

Brain damage Punctured lungs Brain Explosion (unrevivable forever) Lung explosion (can't fix lungs ever) Soft Tissue Damage (Bleed longer) Blood Vessel Damage (Coagulation isn't possible) Exploded head. Getting thrown/blown away. Breaking destructible objects. Breaking binds.

Part 5: how do we protect ourselves??

Introducing: Noise Cancelling Headphones!!

Looking like this,

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It simply protects humans from all effects of sound. It's entire purpose is to keep humans inside supersonic traveling cars or planes safe from the effects of the noise. Anyways, that's how you protect yourselves.

Name: Noise Cancelling Headphones Description: 16 dollars on E-Bay, removes all effects of Soundwave damage. Location: Either humanoid tab or miscellaneous tab.

Part 6: god there's so many parts anyways other objects relating to this

SONAR Transducer - Location: Machinery Description: Creates a loud, dangerous blast of sound.

When activated, it creates a large, visible, sound blast, creates a ping sound, and when the circle hits the middle of your screen, it plays a loud noise.

Silencer - Location: Guns Description: Doesn't make noise when gunshots are fired.

Oh and gunshots make noise now, it won't hurt you but the cannon's noise might do some damage.

The Final Part : Part 7 : How to make this less laggy

Alright so I understand that this will take up a lot of lag. To reduce lag, you can do these things:

Invisible sound waves Not even doing this idea Reducing lag for other things Settings to reduce lag on low end computers but still good on high end The entire thing being a setting turned on and off.

Feature purpose

Right now, killing methods have gotten boring. It's always shoot, drown, crush, explode, burn, acidify, heart attack, blunt force. But this will give rise to so many more ways to kill people. More people will come to the game. More money for you. It will be hard. But when it's done, you will look back and say "That was a great idea."

Have a good day.

Additional context

DO IT NOW THIS IS A THREAT

inferknob commented 9 months ago

if that dindin guy says this is in any way related to the doppler effect thing someone else "posted" with 2 sentences

DindinYT37 commented 9 months ago

if that dindin guy says this is in any way related to the doppler effect thing someone else "posted" with 2 sentences

It'd be a shame if someone were to do that.

inferknob commented 9 months ago

if that dindin guy says this is in any way related to the doppler effect thing someone else "posted" with 2 sentences

It'd be a shame if someone were to do that.

here he is boys, destroyer of posts, dindinyt37

mestiez commented 9 months ago

I have intentionally disabled the doppler effect because I hate the way it makes the game sounds when you move around.

inferknob commented 9 months ago

I have intentionally disabled the doppler effect because I hate the way it makes the game sounds when you move around.

This isn't about sound with the doppler effect. Well, audio. It's about PHYSICAL sound, not audio.

bibbybabby commented 9 months ago

could the headphones be counted as clothing? feels like it does