It would be a rather advanced Anti-tank rocket launcher that shoots AT rockets that do not explode only on impact, but also explode once they detect anything around it.
So if the rocket misses the target, it'd still explode causing devastating damage to anything around it.
Feature purpose
Adds a completely new Rocket launcher with newer mechanics
Additional context
To prevent the missile from exploding too soon, I'd set a slight delay of 2 seconds before proximity activates
Feature description
It would be a rather advanced Anti-tank rocket launcher that shoots AT rockets that do not explode only on impact, but also explode once they detect anything around it.
So if the rocket misses the target, it'd still explode causing devastating damage to anything around it.
Feature purpose
Adds a completely new Rocket launcher with newer mechanics
Additional context
To prevent the missile from exploding too soon, I'd set a slight delay of 2 seconds before proximity activates