Suggestion: Variable blood spurt size based on wound, only goes up to certain size, blood spurt intensity changes based on location/pulses with heart #3353
When a human is damaged/shot, it's not just one monotonous, powerful spurt of blood
instead, it should be a varying size, based on wound size, it should pulse with heartbeat, differently based on where it is, and the intensity should be different based on where shot. Maybe a bloodwork revamp is overdue (?)
Feature purpose
Usually when a human is shot, it just feels bland. They just shoot out blood so... boringly. This is seen especially when a human is shot multiple times, it looks like a sort of fountain because the blood streams are literally all the same.
Feature description
When a human is damaged/shot, it's not just one monotonous, powerful spurt of blood instead, it should be a varying size, based on wound size, it should pulse with heartbeat, differently based on where it is, and the intensity should be different based on where shot. Maybe a bloodwork revamp is overdue (?)
Feature purpose
Usually when a human is shot, it just feels bland. They just shoot out blood so... boringly. This is seen especially when a human is shot multiple times, it looks like a sort of fountain because the blood streams are literally all the same.
Additional context
No response