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Context menu option - resize without changing mass. #993

Open TotallyNotALier opened 2 years ago

TotallyNotALier commented 2 years ago

Feature description A context menu option that lets you resize an object without changing it's mass. For example, we have an object with mass of 100 kg and size of 1. If we resize it to size 2 mass will be 100 kg. Using this option with living things allows to create small or big versions of them.

Feature purpose Can be useful for some contraptions and ability to create giant humans/androids will be interesting.

Additional context No.

5hart commented 2 years ago

Doesn't making an object bigger make it proportionally heavier already?

DindinYT37 commented 2 years ago

Doesn't making an object bigger make it proportionally heavier already?

Yeah but he wants to be able to toggle that.

5hart commented 2 years ago

Doesn't making an object bigger make it proportionally heavier already?

Yeah but he wants to be able to toggle that.

It sounds to me like he's suggesting it, as if it's not already in the game. If you're right though, then it's a good idea.

TotallyNotALier commented 2 years ago

Doesn't making an object bigger make it proportionally heavier already?

Yeah but he wants to be able to toggle that.

It sounds to me like he's suggesting it, as if it's not already in the game. If you're right though, then it's a good idea.

Sorry, I somehow was thinking that changing object size doesn't change its weight. Edited my request.