Open avzdk opened 4 years ago
Making that same call without the api wrapper leads to the same behavior. I assume their api is broken.
I just tested it on my end, they seemed to have fixed that issue.
It was a known limitation in the API until around mid-2020. Before, you had to save the transitiontime directly into the scene itself, rather than on recall. API v1.36 added the ability to define transitiontime on recall, which will override any transition times specified in the scene.
There are no difference in behavior on
hue_bridge.run_scene('Kitchen','WorkingLight',1000)
hue_bridge.run_scene('Kitchen','WorkingLight',1)