The armor.get_player_skin() can be redefined in other mods to provide the more complex textures logic. To be proper it should return the full texture string. At usage the "*.png" should not be enforced on apply
Yes, this is already done in the multiskin branch so may as well be added. Will likely merge tomorrow when I have access to my real computer, I just need to be sure it does not break compat with other mods.
The armor.get_player_skin() can be redefined in other mods to provide the more complex textures logic. To be proper it should return the full texture string. At usage the "*.png" should not be enforced on apply