stujones11 / minetest-3d_armor

Visible player armor & wielded items for minetest
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Respect wield_scale #135

Closed tacotexmex closed 6 years ago

tacotexmex commented 6 years ago

Wieldview currently doesn't respect the item's wield_scale setting. This means that in 1st person an item might look huge, but not in 3rd person or to other players:

screenshot_20180319_173039 screenshot_20180319_173105

stujones11 commented 6 years ago

Unfortunately, this is just one of the limitations with how the wieldview mod works, items cannot be scaled independently of the player model. Consequently, the wield item will get bigger if you scale the player up.

There is, of course, my wield3d mod which does support independent scaling as well different shaped items. However, it does suffer from occasional graphical glitches and movement lagging, a problem I am still looking into.