Closed 00c closed 5 years ago
I don't really consider this a bug since /clearobjects
is not regular gameplay command, however, it should be possible to add a periodic check that the object still exists.
Objects in minetest are considered volatile. The turret can also disappear if lots of objects appear next to it ("too many objects detected […]").
Objects in minetest are considered volatile
[citation needed] I get what you're saying though.
Mostly this bug appear without /clearobj. I could reproduce it with clearobj It has nothing to do with /clearobj. Bug is in mod itself. Was working fine with older mt engine.
This should now be fixed in the development branch:
4d9e9b77877b68442abbdecbfce47c718aaeb879
running /clearobj make upper part of turret disappear. Maybe some other things too Only way to make it appear again, by digging/placing. Does not happen with signs item frame or any other similar mod.