stuntrally / stuntrally3

3D racing game with own Track Editor. The main repository with Stunt Rally 3 sources and data. Continuation of Stunt Rally 2.x using Ogre-Next 3.0.
https://stuntrally.tuxfamily.org/
GNU General Public License v3.0
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Crash when setting triplanar level to "3 Normal" for standard or horizon terrain #30

Open Calinou opened 3 weeks ago

Calinou commented 3 weeks ago

OS: Windows 11 23H2 Version: Stunt Rally 3.1

When setting the triplanar level to "3 Normal" for standard or horizon terrain in the settings menus, the game crashes with a shader compilation error the next time it tries to load a track (e.g. press F5 after changing the setting).

cryham commented 2 weeks ago

It's one of those options marked as "= todo, not done" or buggy. Didn't expect crash though. Could you attach ogre.log? But yeah anyway, triplanar normal has a bug, reported on Ogre forum, not fixed, IDK how.

In case of shader errors: The next step (very optional) would be enabling in game.cfg

debug_properties = on
debug_shaders = on

Finding out the last line in ogre.log saying which shader failed and attaching that file too.