Closed stwe closed 1 year ago
In similar games, large maps can be created with e.g. 512x512 or 256x256 tiles. This can mean a single city or a single island. For this, some kind of culling has to be implemented, since the frame rate is already very poor for medium-sized maps.
In similar games, large maps can be created with e.g. 512x512 or 256x256 tiles. This can mean a single city or a single island. For this, some kind of culling has to be implemented, since the frame rate is already very poor for medium-sized maps.