Closed dev7355608 closed 2 years ago
See Invisibility isn't constrained by walls. It just removes the invisibility condition and then test if another detection mode would see the target; so this other detection mode might ignore walls and therefore reveal an invisible token behind a wall (x-ray vision that can't see invisible creatures). I set the walls
property to false reflect that. We could add the _testLOS
check in there, but it wouldn't have any effect if walls
is false.
Is there a reason to not use the los cache for See Invisibility?