Add GUI handling to graphics engine. GUI components should be declared abstractly (location and size in relation to each other) in game scenes and engine should work out the details like real component positions, interface layout and capturing events.
For start "End turn" WinForms button should be replaced with own GUI solution.
Add GUI handling to graphics engine. GUI components should be declared abstractly (location and size in relation to each other) in game scenes and engine should work out the details like real component positions, interface layout and capturing events.
For start "End turn" WinForms button should be replaced with own GUI solution.