Move texture atlas generation from tools project to game GUI project. Although it makes sense to have texture preprocessed since it doesn't change during the run time but there are two inconveniences. Biggest one is more complicated first build procedure, when repository is cloned there are extra steps in order to build a working executable. Other one is more difficult texture updating and modding.
Move texture atlas generation from tools project to game GUI project. Although it makes sense to have texture preprocessed since it doesn't change during the run time but there are two inconveniences. Biggest one is more complicated first build procedure, when repository is cloned there are extra steps in order to build a working executable. Other one is more difficult texture updating and modding.