Rust's compiler is notoriously slow which can drastically increases the feedback loop for compilation errors.
This may not be super painful for local builds but it can cause a lot of heart burn when using a remote builder as your clients need to adjust their timeouts based on how long they think a rust build might take. This is a less than awesome trade off which I'm hoping can be mitigated with a simple correctness check.
Rust's compiler is notoriously slow which can drastically increases the feedback loop for compilation errors.
This may not be super painful for local builds but it can cause a lot of heart burn when using a remote builder as your clients need to adjust their timeouts based on how long they think a rust build might take. This is a less than awesome trade off which I'm hoping can be mitigated with a simple correctness check.
https://ebarnard.github.io/2019-06-03-rust-smaller-trait-implementers-docs/cargo/commands/cargo-check.html