subsoap / defos

Extra native OS functions for games written using the Defold game engine
Creative Commons Zero v1.0 Universal
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defos fail with Defold 1.2.123 update #76

Closed selimanac closed 6 years ago

selimanac commented 6 years ago

clang++ -c -arch x86_64 -target x86_64-apple-darwin12 -isysroot /opt/MacOSX10.13.sdk/ -m64 -O2 -g -mmacosx-version-min=10.7 -DDM_PLATFORM_OSX -DLUA_BYTECODE_ENABLE -Iupload/defos/include

-I/var/extender/sdk/46d8b7e63d7e0f0f4acd545c46d25ca2b227a806/defoldsdk//include -I/var/extender/sdk/46d8b7e63d7e0f0f4acd545c46d25ca2b227a806/defoldsdk//sdk/include upload/defos/src/defos_mac.mm -obuild/defos_mac.mm_3.o

In file included from upload/defos/src/defos_mac.mm:7:

In file included from /opt/MacOSX10.13.sdk//System/Library/Frameworks/AppKit.framework/Headers/AppKit.h:10: In file included from /opt/MacOSX10.13.sdk//System/Library/Frameworks/Foundation.framework/Headers/Foundation.h:128: /opt/MacOSX10.13.sdk//System/Library/Frameworks/Foundation.framework/Headers/NSUUID.h:26:49: error: nullability specifier '_Nullable' cannot be applied to non-pointer type 'uuid_t' (aka 'unsigned char [16]')

selimanac commented 6 years ago

Looks like it is a general problem about the latest update: https://forum.defold.com/t/native-extensions/4946/163