subsoap / defos

Extra native OS functions for games written using the Defold game engine
Creative Commons Zero v1.0 Universal
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move_cursor_to doesn't update screen_x and screen_y #77

Open abadonna opened 6 years ago

abadonna commented 6 years ago
  1. set new cursor position with move_cursor_to
  2. initiate any input action - action.x\action.y are correct, but action.screen_x\screen_y have old values
dapetcu21 commented 6 years ago

Hi! On what platform?

abadonna commented 6 years ago

osx running from editor

abadonna commented 5 years ago

Any news? action.x \ action.y is not working as well (as there is no input event)

subsoap commented 5 years ago

I don't think we can update screen_x/screen_y that's an engine thing. @britzl what do you think?

abadonna commented 5 years ago

It would be nice to force input event somehow

subsoap commented 5 years ago

We've requested to be able to simulate input before. You should post on the Defold forums asking again so it gets more attention.