substance / texture

A visual editor for research.
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Dev: move entity renderers to models #1265

Closed Integral closed 5 years ago

Integral commented 5 years ago

Why

See #1173.

What

Entity renderers for all models except references are moved to member functions.

codecov[bot] commented 5 years ago

Codecov Report

Merging #1265 into master will decrease coverage by <.01%. The diff coverage is 95.55%.

Impacted file tree graph

@@            Coverage Diff            @@
##           master   #1265      +/-   ##
=========================================
- Coverage      89%     89%   -0.01%     
=========================================
  Files         400     401       +1     
  Lines        8980    8979       -1     
=========================================
- Hits         7993    7992       -1     
  Misses        987     987
Impacted Files Coverage Δ
src/article/models/Funder.js 100% <100%> (ø) :arrow_up:
src/article/models/Keyword.js 100% <100%> (ø) :arrow_up:
src/article/models/Organisation.js 83.33% <100%> (ø) :arrow_up:
src/article/shared/entityRenderers.js 83.93% <100%> (-1.24%) :arrow_down:
src/article/models/Group.js 100% <100%> (ø) :arrow_up:
src/article/models/Subject.js 100% <100%> (ø) :arrow_up:
src/article/models/modelHelpers.js 100% <100%> (ø)
src/article/models/RefContrib.js 100% <100%> (ø) :arrow_up:
src/article/models/Person.js 81.81% <80%> (-18.19%) :arrow_down:

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obuchtala commented 5 years ago

@Integral we need to find out why this change is decreasing the test coverage.

obuchtala commented 5 years ago

It seems that the toString() methods are never used. @Integral do you have a suggestion? or should we just remove the toString() and add them when we need them?

obuchtala commented 5 years ago

Strange. It must be something more. There are like +84 more missed lines now. I don't see how the toString() could be responsible for this.

obuchtala commented 5 years ago

@Integral It seems that I have looked at the wrong report. Now it is only +4 misses which maps to the toString() usage. Still, if we are not using them, we should remove them.

obuchtala commented 5 years ago

Commented out unused toString() let's bring them in, when we need them.

Integral commented 5 years ago

@oliver---- There is a case where we might need something like that, for instance in multi select input, e.g. dropdown with affiliations (see #1266). If it's the only one place where we do this I think for now it's better to do it right in component to keep consistency in methods across entity models.

obuchtala commented 5 years ago

Just don't want to have dead code from the get go. In case of Organistation we are using it already.

obuchtala commented 5 years ago

An alternative could be to introduce a mixin or super class (RenderableNode) and have the default toString method there.

Integral commented 5 years ago

Yes! But let's wait with mixin until we'll sure about that

On Tue, 30 Apr 2019 at 12:53, Oliver Buchtala notifications@github.com wrote:

An alternative could be to introduce a mixin or super class (RenderableNode) and have the default toString method there.

— You are receiving this because you were mentioned. Reply to this email directly, view it on GitHub https://github.com/substance/texture/pull/1265#issuecomment-487892973, or mute the thread https://github.com/notifications/unsubscribe-auth/AABMN6QEDAAJBRKFX3OS25TPTAJINANCNFSM4HG4O36A .

obuchtala commented 5 years ago

Then we leave it as is. I.e. without dead code.

Integral commented 5 years ago

Absolute! No dead code!

On Tue, 30 Apr 2019 at 12:55, Oliver Buchtala notifications@github.com wrote:

Then we leave it as is. I.e. without dead code.

— You are receiving this because you were mentioned. Reply to this email directly, view it on GitHub https://github.com/substance/texture/pull/1265#issuecomment-487893750, or mute the thread https://github.com/notifications/unsubscribe-auth/AABMN6SZPY623S6R2F3GCCTPTAJSZANCNFSM4HG4O36A .