The main change is to not use the local copy of libtcod, as this does not have the dynamic libraries required for OSX, but to instead prefer a system local installation, i.e. via Pip. This has been changed in both the main game and in the xp_loader.
An OSX_README.md has been added to describe how to run the game under OSX.
This pull request enables OSX support.
The main change is to not use the local copy of libtcod, as this does not have the dynamic libraries required for OSX, but to instead prefer a system local installation, i.e. via Pip. This has been changed in both the main game and in the xp_loader.
An OSX_README.md has been added to describe how to run the game under OSX.
Finally, SDL2 is set as the renderer on OSX.