Godot Editor has an exceptionally sophisticated system for making graphical user interfaces, made with the Godot Game Engine itself. They are really eating their own dog food
It is Tiny - all of Godot with Engine end Editor is a mere 31.1 MB download. One click installation and the editor launches instantly. When I unpack and install it is still just around 70 MB.
It is a Blast to Use
Sane UI Component Selection
Superior Customization of UI Components
Editing and Modifying Running Applications - you can run your application and modify its GUI layout and the code of attached scripts while it is running and those changes get immediately reflected in the running application.
Drawbacks:
accessibility - it will not work with screen readers. This might change, there is some discussion on github
https://godotengine.org/
https://github.com/godotengine
my free citing from
https://medium.com/swlh/what-makes-godot-engine-great-for-advance-gui-applications-b1cfb941df3b
Godot Editor has an exceptionally sophisticated system for making graphical user interfaces, made with the Godot Game Engine itself. They are really eating their own dog food
Drawbacks:
A guide to making an RSS Reader in Godot:
https://andreww.xyz/tutorials/2019-02-25-creating-an-rss-reader-in-godot-part-1/
https://andreww.xyz/tutorials/2019-03-05-creating-an-rss-reader-in-godot-part-2/
https://andreww.xyz/tutorials/2019-03-17-creating-an-rss-reader-in-godot-part-3/
an alpha release for windows and mac:
https://github.com/triptych/godot_reader/releases
my free citing from
https://godotengine.org/features
The editor runs on 32-bit and 64-bit Windows, macOS, Linux, and *BSD.
Export to:
One-click deploy & export to most platforms. Easily create custom builds as well.
Augmented and Virtual Reality support
my free citing from
https://docs.godotengine.org/en/stable/about/list_of_features.html#scripting https://docs.godotengine.org/en/stable/about/list_of_features.html#miscellaneous https://godotengine.org/article/godot-getting-more-languages
Languages to work with:
GDNative - link to native libraries
Engine and editor written in C++03 Godot 4.0 will be written in C++17
my free citing from
https://godotengine.org/article/godot-editor-running-web-browser
run the Godot Editor in browsers (early stage prototype, requires a recent Chromium-based browser or Firefox Nightly)
https://godotengine.org/online/godot.tools.html