What steps will reproduce the problem?
1. Create a CCNode
2. Add a CCMenu with 4 scaled CCMenuItemImage to CCNode
3. Scale CCNode and add to stage
What is the expected output? What do you see instead?
The the CCNode with the CCMenu appears fine, but the touch boxes of the
CCMenuItemImages are off by a couple 100 pixels.
What version of the product are you using? On what operating system?
Latest version currently checked into the GitHub. Mac OS.
Please provide any additional information below.
It might be related to a past fixed bug.
http://code.google.com/p/cocos2d-android-1/issues/detail?id=9&can=1&q=CCMenuItem
Image
Original issue reported on code.google.com by thomashi...@gmail.com on 23 Feb 2011 at 9:08
Original issue reported on code.google.com by
thomashi...@gmail.com
on 23 Feb 2011 at 9:08