Open sugardave opened 1 year ago
botNet
Consider different casing to botnet
when integrating these.
botNetManager.js
deleteOwnedServers.js
- needs to be integrated into the nebulous, yet-to-be-defined new utilities/settings patternutilities.js
- needs to be integrated into the nebulous, yet-to-be-defined new utilities/settings patterndiscovery
listServers.js
- this script is good for filtering servers based on various criteria, but needs work on the processing of the filtersscanner.js
- the autoscanner that does too much should only do the server "chain" walking partutilities.js
- this is almost on the bubble, but needs to have some of the useful bits integrated into the nebulous, yet-to-be-defined new utilities/settings patternfaction
shareComputer.js
hacking
autoPwn.js
pwn.js
utilities.js
- good things in here that are needed in the new scriptswgh.js
- my original all-in-one script; a heavily modified version of the early-hack-template
example in Bitburner docsutils
deploymentSupport.js
- the intent needs to live on in some formprepTarget.js
- the intent needs to live on in some formprocessAutoCompletions.js
- easy decision hereshowKarma.js
wipeout.js
- for when the server has that cluttered feelingdiscovery
utils/reconnoiter.js
- this script does have slightly different information than is provided in the game's analyze
command, but it needs re-vamping for its outputanalyze.js
+ probes.js
- an incomplete experiment in custom server analysis, but some parts could be salvagedhacking
grow.js
+ hack.js
+ weaken.js
- it may be better to start from scratch with theserunSpawner.js
+ spawner.js
- it may be better to start from scratch with thesebotNet
components/*.js
- what is contained in these scripts is what TypeScript is made to do and this is just, uh, nohacking
spawnedAttack.js
- JS spinning out of control!!stagedAttack.js
- JS spinning out of control!!
This will track which scripts to bring into the TypeScript realm and which not to. Bonus gray area included!