I would like to setup animations for different views, and trigger them combined at different times.
I.e:
let anim1 = view1.cheetah.scale(0)
let anim2 = view2.cheetah.alpha(0)
let anim3 = view3.cheetah.move(10,10)
// then do
[anim1, anim2].run()
// or
[anim3, anim1].run()
Is there a way to accomplish that? Ideally I would also like to have a single completion blocked called when all of them are done (which may have different durations).
Hello Guys,
I would like to setup animations for different views, and trigger them combined at different times.
I.e:
Is there a way to accomplish that? Ideally I would also like to have a single completion blocked called when all of them are done (which may have different durations).
Thanks, H.