Open danispringer opened 11 months ago
Probably not, I'm not familiar with Swiftlint.
On Sun, Dec 24, 2023 at 10:33 AM Daniel Springer @.***> wrote:
Would we be interested in implementing Swiftlint into this project?
Note: you can turn off any and all rules, but the idea is to be helped with enforcing the ones you care about (and can practically follow without too much headache).
https://github.com/realm/SwiftLint
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-- Eddie
I see. Perhaps we can try "plugging it in" once to see if it points out any code improvements we might be interested in? We can always remove it later.
But not a priority 😊
Thanks
Would we be interested in implementing Swiftlint into this project?
Note: you can turn off any and all rules, but the idea is to be helped with enforcing the ones you care about (and can practically follow without too much headache).
https://github.com/realm/SwiftLint