suijingfeng / vkQuake3

Its based on ioq3,I add a vulkan based modular render back end which originally from https://github.com/kennyalive/Quake-III-Arena-Kenny-Edition
GNU General Public License v2.0
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the camera seems to too close to the model at awarding stage #4

Closed suijingfeng closed 5 years ago

suijingfeng commented 5 years ago

shot1

But I dont know whats the reason cause this problem, which parameter affect this.

suijingfeng commented 5 years ago

it is caused by FOV setting in widescreen is not correct.