Issue description:
Using # to comment out a line under the autoload header in the configuration file causes GZDoom to remove the entry (upon launch?)
Reproduction steps:
1) Add an entry under any Autoload section in the .ini file
2) Comment out the entry using a # mark
2) Launch the appropriate game
3) Exit and check the configuration file again
4) Note that the commented line has been deleted entirely
Suggested fix:
Do not delete commented lines
Why is this an issue:
It's convenient to use comments to temporarily disable items in autoload to test when you have a problem. Frankly I did not expect the engine to delete them and was a little frustrated when I lost the contents of my autoload, lol.
Issue description: Using # to comment out a line under the autoload header in the configuration file causes GZDoom to remove the entry (upon launch?)
Reproduction steps: 1) Add an entry under any Autoload section in the .ini file 2) Comment out the entry using a # mark 2) Launch the appropriate game 3) Exit and check the configuration file again 4) Note that the commented line has been deleted entirely
Suggested fix: Do not delete commented lines
Why is this an issue: It's convenient to use comments to temporarily disable items in autoload to test when you have a problem. Frankly I did not expect the engine to delete them and was a little frustrated when I lost the contents of my autoload, lol.