sultim-t / prboom-plus-rt

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1.0.7 hangs on the splash screen #81

Open takeeon opened 2 years ago

takeeon commented 2 years ago

1.0.6 works well, but 1.0.7 hands on the startup image with music playing until windows jumps in and says it's not responding. Downgrading back to 1.0.6 fixes it. GTX 3070, win 11

twobitpunk commented 2 years ago

Just leaving a 'same for me'. 1.0.6 seems very stable to me, but 1.0.7 has an issue that will halt the render pipeline after a short while. For me, it is not necessarily on the splash screen. I get to play for a little bit (less than five minutes) and then the screen stops updating but the game keeps running otherwise, it seems.

allenvanderlinde commented 2 years ago

Concerning this issue, I've found that replacing RayTracedGL1.dll with the RayTracedGL1-DLSS.zip version to be the culprit for 1.0.7. In my particular case, the splash screen never changes and is frozen to the screen although I can hear game sounds and activity from the demo. The UI also does not appear and I have to hard close the application from that point. It doesn't seem to matter whether nvngx_dlss.dll is present. It just looks like the GL .dll isn't compatible with the 1.0.7 binary, maybe a version check is failing somehwere? (I haven't reviewed the source yet - Thank you for this amazing project!)

RTX 3060/Windows 10