sultim-t / prboom-plus-rt

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Support for Voxel Doom possible? #89

Open stiffsen opened 1 year ago

stiffsen commented 1 year ago

Recently, Voxel Doom has been released, which seems like the perfect match for your Raytracing mod. https://www.moddb.com/mods/doom-voxel-project

Apparently, it doesn't run out of the box with your sourceport, as it is a mod for GZDoom. So, I was wondering, would it be possible at all to integrate this somehow into your prboom fork? That would be amazing!

type0dev commented 1 year ago

I second for this, I circled back to this version of doom when saw this mods release. Raytracing would compliment this mod well.

Cathodeus commented 1 year ago

Me too, just installed prboom [loved it] and wanted to install VoxelDoom before playing more.

DarkVamp76 commented 1 year ago

Would love to have the Voxel Monsters in. Looks absolutely stunning!

ColinSalem commented 1 year ago

Apparently, it doesn't run out of the box with your sourceport, as it is a mod for GZDoom.

This has been brought up in #10 and the reason that GZDoom was not used was because its abstractions were too complex, prompting them to switch to prboom-plus as a base.