Open gobalius opened 1 year ago
FYI, there is discussion of this problem and a potential solution described in issue #26.
The potential solution is to ensure your folders & files match the relevant lists specified in
https://github.com/sultim-t/vkquake-rt/blob/1.20.2-rt1.0.2/Quake/common.c#L2230
static const wchar_t *rt_folderstocreate[] = {
L"\\id1",
L"\\id1\\music",
};
static const wchar_t *rt_originalfiles[] = {
L"\\id1\\PAK0.PAK",
L"\\id1\\PAK1.PAK",
L"\\rerelease\\id1\\music\\track02.ogg",
L"\\rerelease\\id1\\music\\track03.ogg",
L"\\rerelease\\id1\\music\\track04.ogg",
L"\\rerelease\\id1\\music\\track05.ogg",
L"\\rerelease\\id1\\music\\track06.ogg",
L"\\rerelease\\id1\\music\\track07.ogg",
L"\\rerelease\\id1\\music\\track08.ogg",
L"\\rerelease\\id1\\music\\track09.ogg",
L"\\rerelease\\id1\\music\\track10.ogg",
L"\\rerelease\\id1\\music\\track11.ogg",
};
static const wchar_t *rt_dstfiles[] = {
L"\\id1\\PAK0.PAK",
L"\\id1\\PAK1.PAK",
L"\\id1\\music\\track02.ogg",
L"\\id1\\music\\track03.ogg",
L"\\id1\\music\\track04.ogg",
L"\\id1\\music\\track05.ogg",
L"\\id1\\music\\track06.ogg",
L"\\id1\\music\\track07.ogg",
L"\\id1\\music\\track08.ogg",
L"\\id1\\music\\track09.ogg",
L"\\id1\\music\\track10.ogg",
L"\\id1\\music\\track11.ogg",
};
I have tried creating an empty pak1.pak file but then the game won't even start, because it says the file is corrupt.
It's a shame that didn't work. It appears that the current version assumes the presence of the "PAK1.PAK" file when checking if some files in a local "id1" folder are missing. But it sounds like the game works if you click on "No" when prompted.
Another idea to try is
C:\Games\vkQuake
)vkQuake.exe
, hold the right mouse button, drag a little to the right, release mouse buttonvkQuake.exe - Shortcut
and click PropertiesC:\Games\vkQuake\vkQuake.exe -basegame id1
)When -basegame
is specified, vkQuake-RT doesn't check for missing files.
@Andrew-Cottrell the workaround with the "-basegame id1" parameter, is working. However, it's just that - a workaround. Clicking "No" is also a workaround. ;) I'm not saying this is a high priority issue that needs fixing. It would be nice to have it fixed, eventually.
2021 quake -> press "No" no issues for me
Same issue for me.. pressing "no" is not a workaround. It is still loading the original version of quake. None of the new menu options are there and you cannot join a LAN game with others running the rerelease. It seems to be hard coded to run the original quake files from the quake steam folder (not the rerelease folder) despite following the instructions and copying from the rerelease folder.
@Laithan401 I suppose that rt-quake only use resources from .pak files (like textures, models, levels). Menu is own and has 1996's quake style.
This would have been easier to deal with if there was an indication of what files it is not finding other than "Some files are missing". A log file output that indicates what files are not found or a list dialog with all missing files, even listing the missing files in the dropdown console ? Just something other than a message saying "some files are missing"...
I have followed the instructions for installing "Quake: Ray Traced" with Rerelease (2021). Everything is working fine. However, I get a "nag" windows at launch telling me that "Some files in a local "id1" folder are missing. Copy them from a Steam folder?". I click on "No" and everything works after that. I guess it's some mis-detection because of the 2021 version being different than 1996 version?