Open sumghai opened 10 years ago
Modelled and textured some of the structural panel props, and tested them successfully in-game.
Viewport sizes will need to be reduced, as per https://github.com/sumghai/FusTek_StationParts/issues/39
Reference info for controlling props with other props via master/slave:
X0.04-4 introduced mockups with rough blocking out of details, prop and Kerbal locations.
Specifications:
Karmony Habitation Modules Crew Capacity / Positions: 4 (1 inside a Sleep Station, 3 seated around galley table eating/drinking/reading)
Karmony Science Modules Crew Capacity / Positions: 4 (Seated at various science "stations")
Karmony Utilities Modules Crew Capacity / Positions: 2 (Both towards the viewport side, 1 port, 1 starboard)
Kirs Docking Module Crew Capacity / Positions: 1 (Facing starboard)
Kuest Airlock / Kuest Legacy Airlock Crew Capacity / Positions: 1 (Facing forward, to lockout chamber)
Kupola Observation Module Crew Capacity / Positions: 3
At the time of writing, lockers of various sizes and shapes have been added to the IVAs. I think it's time to make a proper TODO list of everything else that needs to be done.
Shared by all/most modules
Hab
Utils
Sci
Airlock
Kupola
Kirs Docking
Misc
(List incomplete)