Closed grevyarlesp closed 4 years ago
I'm not familiar with RoM, so you'll have to provide a bit more information:
I'm not familiar with RoM, so you'll have to provide a bit more information:
* How do mages differ from regular pawns? Do they have a special hediff or something? * Are MedPods having trouble treating a specific type of injury/hediff on mages? Or can they not even heal cuts and scratches on mages at all?
Yes, the mages do have special hediffs.
MedPods can't heal anything at all on mages, while they work with normal pawns with the same injuries.
Thanks for getting back to me - I'll take a look when I have time.
@k4l1brx - I examined your screenshot and the source code for RoM - Those whole-body hediffs are already marked as <isBad>false</isBad>
, so they should already be safely ignored by the MedPod.
What I find particularly interesting, however, is that your mage pawn also has Torso implants like the Aesthetic shaper and Healing enhancer - I already have confirmed bug reports that Torso implants cause pawns to be trapped inside MedPods, which I have a working fix for in the pipeline.
Therefore, I suspect your problem might actually not be related to RoM.
Could you try reproducing your problem with a mage that does not have Torso implants of any kind?
@sumghai
So I was wrong. It works with pawn without Torso Implant.
Sorry for bothering you with this.
No worries - thanks for clarifying!
My mages aren't getting healed in the medpod, and normal pawns are.
They are in the medpod for while, it says that the MedPod is finished healing but nothing changes.