Closed hithererybear closed 7 months ago
Attempting to find which mod causes the cadaver processor to not load. Please stay tuned.
Conflict is with the Humanoid Alien Races mod. Editing original bug listing.
The issue isn't a conflict between Replimat and HAR, but rather, Replimat and the Anomaly DLC.
It looks like some of the corpses from the DLC don't have meat amounts, so that may be what's disrupting the Cadaver Processor's internal filter code. I'll see what I can do.
I cleaned up the logic for the Cadaver Processor's corpse type filtering code, so that unnatural human corpses from the Anomaly DLC should no longer throw errors.
I spoke a wee bit too soon - there was similar code in the HAR/Anomaly side of things that also needed fixing. Should be good now.
Describe the bug:
Mod conflict with Humanoid Alien Races causes cadaver processor to disappear from map when colonist completes the build process. Same behavior when placing via God mode. Cannot be loaded via Scenario Editor.
Note: these errors also occur with only Core, all DLCs, Replimat and Harmony running:
Expected behavior:
Steps to reproduce:
Additional information:
System and Game Configuration
Operating System: Microsoft Windows 10 (64-bit) Physical RAM: 32GB RimWorld base game version: RimWorld 1.5.4063 rev1072 RimWorld DLCs loaded: Royalty, Ideology, Biotech, Anamoly Replimat mod version: 1.5.1 Replimat mod downloaded from: Steam Workshop Your mod list:
Declaration
I hereby verify that: