Open wake42 opened 1 year ago
This may not be the place for this, if so we can make another issue, but it would be cool if there was a field to remember where a wound came from. Could just be text that gets filled in by the combat workflow but is overrideable later and might say something like "Tusker Axe" or "Bandit Arrow".
And for extra credit it would be cool if wounds had the ability to leave scars. Some magical healing leaves scars and others do not (based on cults, I think).
Refactor the damage & heal code to be in a more logical place. Move the
hitLocationAddWound
andhitLocationHealWound
dialogs to theapplications
folder.Add a
healWound
&addWound
method to thehitLocation
item, and aapplyDamageToTotalHp
and ahealTotalHp
method to the actor so that it's easier to use from a macro / module.Originally posted by @wake42 in https://github.com/sun-dragon-cult/fvtt-system-rqg/issues/423#issuecomment-1383563263