Closed The-Axel closed 5 months ago
The roll parser in Foundry v12 is more strict, and I seem to have used a sideeffect of the old Roll parser in Foundry v11. Damage rolls with damage bonus was constructed like (1d8 + 1)1d4
instead of (1d8+1) + 1d4
What: Describe the bug
After a successful attack roll, the Damage and Hit Location buttons appear but do not function. For about 1s they appear clickable when moused over, but after that the outline no longer lights up.
I tested this with only the RQG Wiki module, and only Vasana and Tusker imported from the Compendium.
How: To Reproduce
Steps to reproduce the behavior:
Expected behavior
When clicked on, the Damage and Hit Location buttons generate damage and hit location rolls.
Screenshots
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Environment - please paste the information from foundry settings tab "support" button:
Foundry Virtual Tabletop: Version 12 Stable, 12.324 Game System: rqg, 3.4.3 Active Modules: 1 Performance Mode: 3
OS: Windows 10.0.0 x86 (64-bit) Client: Not(A:Brand/24.0.0.0 GPU: ANGLE (NVIDIA, NVIDIA GeForce GTX 1660 (0x00002184) Direct3D11 vs_5_0 ps_5_0, D3D11) Max Texture Size: 16384
Scene: 1200 x 600 | Grid Size: 100 | Padding Percentage: 0.25 Walls: 0 | Ambient Lights: 0 | Ambient Sounds: 0 | Tiles: 0 | Tokens: 2 Largest Texture: 800 x 400
Actors: 2 | Items: 0 | Journal Entries: 0 | Rollable Tables: 0 | Playlists: 0 | Compendium Packs: 56 | Chat Messages: 29
World Scripts:
Additional context
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