Some creatures have other ways of moving than walk / swim / fly (like tunnel / crawl) or can have different MOV etc. when in another shape/environment.
Add more locomotion types and have a "cog" setting button for selecting which ones should be visible. Maybe put the available locomotions types in a CONFIG so that modules can extend it?
Maybe this should be handled in some other way than adding locomotions? AE?
Some creatures have other ways of moving than walk / swim / fly (like tunnel / crawl) or can have different MOV etc. when in another shape/environment.
Add more locomotion types and have a "cog" setting button for selecting which ones should be visible. Maybe put the available locomotions types in a CONFIG so that modules can extend it?Maybe this should be handled in some other way than adding locomotions? AE?