Closed team-penguin closed 10 years ago
The multiplayer mode in Tribal Trouble assumes perfectly synchronized game states across all participating players. That's the reason most classes are marked "strictfp". As a side effect, the game supports playback of a previous run, using "ant eventload" or "ant eventloadzipped". The event.log file is a java serialized file containing all game input for the previous run.
ls /home/user/.TribalTrouble/logs/1410497666059 event.log std.err std.out
file event.log event.log: lif file
I have no idea what this file is...