Currently (KML2.1), it appears that <extrude>, <tesselate>, and <altitudeMode>
are ignored if defined for <MultiGeometry>. Instead, for each <Geometry>
element within, those properties must be defined even if they never change from
<Geometry> to <Geometry>. Here's my use case: I'm trying to draw
realistic-looking 3D clouds. If a cloud has many, many <Polygon>s defined, I
have to set <altitudeMode> for each <Polygon> to something other than
clampToGround. Feature request 40 is loosely related. Combined, these two
requests show a need for enhanced <Geometry> flexibility.
Addendum: Something like VRML would be very welcome
Requestor: Jeff Daily,Matelot
Supporters: Matelot
Original issue reported on code.google.com by api.roman.public@gmail.com on 14 Aug 2008 at 2:16
Original issue reported on code.google.com by
api.roman.public@gmail.com
on 14 Aug 2008 at 2:16