sunset1995 / DirectVoxGO

Direct voxel grid optimization for fast radiance field reconstruction.
https://sunset1995.github.io/dvgo
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Extracting the mesh from the learned model #11

Open Wei-Baldwin-Zeng opened 2 years ago

Wei-Baldwin-Zeng commented 2 years ago

Hi, really great and interesting work!!!!! Congratulations!!!!!

I have a question about the work, hope you can help me. How could I extract the object mesh from the learned radiance fields models?

Best regards,

Wei-Baldwin-Zeng commented 2 years ago

One more question, I saw the results you shared can render the depth map as well. But I checked the code, in "dvgo.py", line369-line381, the value "interpx" seems missing, so I couldn't render the depth as you did. Could you please also help me with this? Thank you so much.

Best regards,

lenismerino commented 2 years ago

Hi, thanks for sharing this work! I'm also interested on extracting the learned 3D mesh from the scene after training, especially for nerf_unbounded configuration. Any information is appreciated :)

datu0615 commented 2 years ago

Hello. First of all, I would like to thank you for your excellent research. Could you provide extract the object mesh from the learned radiance fields models? Or can you suggest another solution?

szgy66 commented 1 year ago

Anyone had solved it? thanks! help!