In Guilty Gear Xrd Rev 2, the dzy.bbscript in move "GammaRay" is missing an endMoveRegister instruction which causes all indentation to remain incremented by 1 for all instructions that follow after it. This commit fixes that.
It also changes indentation of closing instructions, such as endSubroutine, so that they're shown with indent - 1 from what is the current behavior of the bbscript parser.
In Guilty Gear Xrd Rev 2, the dzy.bbscript in move "GammaRay" is missing an endMoveRegister instruction which causes all indentation to remain incremented by 1 for all instructions that follow after it. This commit fixes that.
It also changes indentation of closing instructions, such as endSubroutine, so that they're shown with indent - 1 from what is the current behavior of the bbscript parser.